DeviceDriven  
Services
Team work
DeviceDriven d Device Driven Services      
 
Our mobile applications offer an entire range of utility, content delivery, audio, imaging, and sensor iInterfacing and collaboration functionalities. DeviceDriven has a strong foundation in Java technologies, including Core Java, J2ME, J2EE and Java XML and has applications enabled in SIP/IMS. We are also moving into platforms like Symbian and Brew and:
Operate reliably in conditions of varying network connectivity
Interface with accessory devices using device specific protocols
Support network connectivity (Bluetooth and SIP IMS)
Support a rich feature set on resource constrained mobile devices
Provide an intuitive and user-friendly interface
Support messaging protocols
Can interface with web services
Handle data synchronization (peer-peer and client-server)

 
RPGs, puzzles, strategy games, adventures and much more for mobile games. With advanced AI and simulation techniques, our games target multiple segments. We have also releases that make use of peer to peer and SIP/IMS technology and:
Run on highly optimised game engines
Are easily ported across a wide range of devices using our automated porting Process  
 
Include multi-player games based on Bluetooth, IM and http protocols  
Can be easily internationalised for a wide range of languages
© 2001-2007 DeviceDriven.All rights reserved.